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Developing a Three-Dimensional Character: Beginning with Initial Form to Print

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The workflow of sculpting a 3D character is a complex undertaking, spanning multiple phases. It typically starts with a simple blockout – a preliminary representation using basic shapes to define the overall scale https://brendaheot282164.activoblog.com/46878925/creating-a-three-dimensional-character-starting-with-blockout-to-physical-replica

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